Children and adults learn best by playing. Video games have the same potential to be used as an effective tool for teaching and learning within and outside the classroom.
Computational thinking has been touted as a twenty-first century skill that is as important as reading, writing and arithmetic. Recent studies that show that playing strategic video games can improve problem-solving skills which is an essential skill in program design.
Computational thinking is seen as ‘solving problems, designing systems, and understanding human behaviour, by drawing on the concepts fundamental to computer science’.
Video games which were once confiscated in classrooms are now being adopted by educators as a key teaching tool. This comes as no surprise because digital games contain interactive, engaging and immersive elements that have educational affordance.
The most common approaches that are currently utilized for CT education is the use of games as programming and reflective systems via game development assignments and serious games respectively. However, the creation of serious games takes time and skills that most teachers do not possess and pale in comparison to the expertise possessed by the games industry. This is where Fire Tech comes in, bridging the gap between teacher and child.
Video Games: A Potential Vehicle for Teaching Computational Thinking by